Lowering of cost for the next colonization base if you're moving.Your first week will be as a protected player against attacks (unless you attack first, so try not to or you're doomed to open cheap attacks). ![]() After you've being successfully attacked, your base is not elegible for more attacks, neither for the same player nor another. This works if the game resources are limited as in this one. After an attack, whenever you get rid of your enemy and revolt, your defenses will start to rebuild automatically without paying extra credits. Also, you can see fleets in the map moving around. This also affects the way routes work, given its more approximate than just a linear approach. Loved the way they made the galaxy/solar system maps, way more credible than other space management games like Ogame, which let you occupy any planet in every solar system.
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